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Laughs From Your Old Demo Reel by Larry Charles

I started developing games when I was young. As the son of divorced career driven parents that used computers as babysitters, you find a way to entertain yourself. I chose to make my own comic books and games. Fast forward a few decades to just after graduating college and needing to get a job as a designer I put together my second demo reel. Every few years or so I actually go back and watch it. As embarrassing as it may be, there is magic in doing this.

When I look back at the demo reel, I think back to when I was a younger me, believing in a dream. I feel the excitement again that lead me down this career path. I also get a treat because I can see how far along I've come in my career. Through all the ups and downs I'm still around! So in honor of all of the people out there who can relate, the people who still go back and watch their old demo reels too... This one's for us! Happy game developing everyone!

2011 Demo Reel

Professional game developers tell you not to take their advice! by Larry Charles

I love this post I saw today on the GDC Youtube channel. I'ts humble and charming in its presentation but the messages are wonderful. These pro developers now having some time occur between what they said and how long ago they said it take turns refuting their advice as it's current applications may not be as fruitful.

The idea of tried and true is always in flux, and just because you've done it this way doesn't mean you always do it that way. I'm a true believer in this, always re-evaluate your methods, even when it comes to giving good advice. The times change, environments change and so should advice.

Here's a great video on great advice for indie gaming from professional game devlepers who believe their previous advice on the subject, needs a little update :)