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      <image:title>Mentorship</image:title>
      <image:caption>Wall Climbing</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1490076214202-59T57NYO8QH3IR6HGV4V/week2.png</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1490078185610-MOVV8DU8AG2DHO6QO63G/image-asset.png</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1490763360092-VRLV0T2O9UWWTLH54CGQ/image-asset.png</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1490764817285-G7WFKW9RCKNTVOVQUPBO/Constraints.png</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492758627496-X2RO97TK9SHH1K1BB1B4/image-asset.jpeg</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492762101297-LO7CWZJVFD577M2L3ZHP/image-asset.png</image:loc>
      <image:title>Mentorship</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492762513412-ZMJIV19AYGPNRBFUUIR6/image-asset.png</image:loc>
      <image:title>Mentorship</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763589213-TG8VCTEOF5NF11ZVI09F/File_000.jpeg</image:loc>
      <image:title>Mentorship - Step 2: Simple Map</image:title>
      <image:caption>Take your Beat Line and start to draw in map boundaries. Think about the space's actual shape. Think about the tissues or lanes that connect each major area.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763590267-VG9RAG2G8LAYA0CJN14X/File_001.jpeg</image:loc>
      <image:title>Mentorship - Step 3: Detail Map</image:title>
      <image:caption>Start designing the space based on the simple map. Carve in or add more detail to the map design. Think about exactly the kind of environment your gameplay needs to take place in. Once you are satisfied... Photocopy this paper a few times. I usually do 10</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763596967-O2ZA23OOE0SS7ZLX6FOZ/File_002b.jpeg</image:loc>
      <image:title>Mentorship - Step 4: Areas of Interest</image:title>
      <image:caption>This is a map from a multiplayer level. I highlight the areas where I expect the most player attention / interaction to occur. I like to get a good feel of the time it will take to travel, and how spread out these major areas are. It's good to highlight them so you can focus on the needs of each of these areas. These locations need to have good entry and exit points, and the pathways to them need great camera framing.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763602269-1447KIB096474V0JU5TS/File_003.jpeg</image:loc>
      <image:title>Mentorship - Step 5: Flow</image:title>
      <image:caption>With another sheet that was photocopied, I highlight the flow, or the paths the players will likely take from zone to zone. This gives me a rough idea of the experience players will have moving though this level. If any lines feel too long or too plain I know to make some changes or look for ways to add junction points that may switch it up a bit. These lanes defined here are the primary or preffered methods to get from side to side.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763594786-3TM9J5WWU70U9C3R21C4/File_002.jpeg</image:loc>
      <image:title>Mentorship - Step 6: First Draft</image:title>
      <image:caption>I usually ink one of my photocopy maps and while inking, I am making / refining the map again. Looking for cuts or additions that need to go in. I want to get a finished product (2D Map) that I can take for approval if it's for a company. This is what I show to get feedback.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763603863-7TV4H6U7OFTC780D2SI5/File_005.jpeg</image:loc>
      <image:title>Mentorship - Step 7: Redesign / Revision</image:title>
      <image:caption>Usually after feedback, changes will be requested. In this case I wasn't satisfied with the lane options for travel on the mid bottom portion of the map and decided to build in an additional alcove to provide opportunity for players to skirmish around as they're passing through.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763609135-2OJKMOKH2YZ3MYY6CWEQ/File_006.jpeg</image:loc>
      <image:title>Mentorship - Step 8: Areas of Interest p2</image:title>
      <image:caption>Now that the map has changed I go back and highlight the areas of interest again for the updated design.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5892cba617bffc5e4d95025c/1492763609764-AFX2BE2JWZQHI0HYMKA0/File_007.jpeg</image:loc>
      <image:title>Mentorship - Step 9: Final Flow</image:title>
      <image:caption>And here I am again laying out what the travel routs would be given the new design of the map and make sure I'm comfortable with everything. Once I'm happy with it, it's usually time to start building it in 3D. Some studios may want a final approval (especially if you're Jr. Level) but often after the initial feedback session, you're expected to make the changes requested and just get to work afterwards.</image:caption>
    </image:image>
  </url>
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    <loc>https://www.larrycharlesjr.com/about-larry-charles</loc>
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      <image:title>About Larry Charles Jr.</image:title>
    </image:image>
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  <url>
    <loc>https://www.larrycharlesjr.com/resume</loc>
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  <url>
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